Difference between revisions of "Jan 12 Notes on Student Interests"
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==IAT 842 Jan 12 Notes == | ==IAT 842 Jan 12 Notes == | ||
− | Terry Lavender – John Bowes | + | Terry Lavender – Supervisor: John Bowes |
* Can video games be effective as agents of social change | * Can video games be effective as agents of social change | ||
* Progressive agenda | * Progressive agenda | ||
* Design a game as a change agent | * Design a game as a change agent | ||
− | * Wants to learn about designing video games | + | * Wants to learn about designing video games in order to better understand what makes a good game. |
− | Leonard Paul – music minor – no | + | Leonard Paul – music minor – no Supervisor |
* Audio & computer games | * Audio & computer games | ||
− | * Works in the business | + | * Works in the video game business |
− | Doreen Leo – Bio, Art, photo - Wakkary | + | Doreen Leo – Bio, Art, photo - Supervisor: Ron Wakkary |
* Nature museum audio interaction | * Nature museum audio interaction | ||
* Wants game design methodologies, techniques | * Wants game design methodologies, techniques | ||
− | Nis – Communication + cultural theory – no | + | Nis Bojin – Communication + cultural theory – no Supervisor |
* Games & edu | * Games & edu | ||
* Wants to examine best practices of game design | * Wants to examine best practices of game design | ||
− | Daniel Ha – serious games for health care | + | Daniel Ha – serious games for health care -- Supervisor: In progress |
* Health care games | * Health care games | ||
* Collaborative play and work – how to represent? | * Collaborative play and work – how to represent? | ||
− | Leslie - Graphic design | + | Leslie - Graphic design - no Supervisor |
* Interested in games | * Interested in games | ||
− | Emily Yao – CS - no | + | Emily Yao – CS - no Supervisor |
* HCI + Info Vis | * HCI + Info Vis | ||
− | Wei – SIAT graduate – online games – Thecla (Interim) | + | Wei (Wayne) Hsueh – SIAT graduate – online games – Supervisor: Thecla Schiphorst (Interim) |
* Online culture | * Online culture | ||
* Object interaction, avatar clothing, how clothing affects player behavior | * Object interaction, avatar clothing, how clothing affects player behavior | ||
* Does a dress code online foster a better game story? | * Does a dress code online foster a better game story? | ||
− | Huaxin – CS ugrad – Tom Calvert | + | Huaxin – CS ugrad – Supervisor: Tom Calvert |
* Story based games | * Story based games | ||
* How do you organize story materials for a game | * How do you organize story materials for a game | ||
* Visualize narrative structures | * Visualize narrative structures | ||
* Some people have used UML to visualize film narratives | * Some people have used UML to visualize film narratives | ||
+ | Shilpi Rao - Comp Sci - Supervisor: Marek Hatala | ||
+ | * Recommender systems |
Latest revision as of 21:00, 20 January 2006
IAT 842 Jan 12 Notes
Terry Lavender – Supervisor: John Bowes
- Can video games be effective as agents of social change
- Progressive agenda
- Design a game as a change agent
- Wants to learn about designing video games in order to better understand what makes a good game.
Leonard Paul – music minor – no Supervisor
- Audio & computer games
- Works in the video game business
Doreen Leo – Bio, Art, photo - Supervisor: Ron Wakkary
- Nature museum audio interaction
- Wants game design methodologies, techniques
Nis Bojin – Communication + cultural theory – no Supervisor
- Games & edu
- Wants to examine best practices of game design
Daniel Ha – serious games for health care -- Supervisor: In progress
- Health care games
- Collaborative play and work – how to represent?
Leslie - Graphic design - no Supervisor
- Interested in games
Emily Yao – CS - no Supervisor
- HCI + Info Vis
Wei (Wayne) Hsueh – SIAT graduate – online games – Supervisor: Thecla Schiphorst (Interim)
- Online culture
- Object interaction, avatar clothing, how clothing affects player behavior
- Does a dress code online foster a better game story?
Huaxin – CS ugrad – Supervisor: Tom Calvert
- Story based games
- How do you organize story materials for a game
- Visualize narrative structures
- Some people have used UML to visualize film narratives
Shilpi Rao - Comp Sci - Supervisor: Marek Hatala
- Recommender systems