Difference between revisions of "Kimberly.Jang"

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== Assignment #4 ==
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[http://www.sfu.ca/~kaj/sfu/iat800/assignment4f/applet/ Assignment 4]
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<br>
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Exploring the balance between movement and colour, with control over certain constraints
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<br><br>
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http://www.sfu.ca/~kaj/sfu/iat800/assignment4f/bubble.jpg
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<br>
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<br>
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== Assignment #3 ==
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[http://www.sfu.ca/~kaj/sfu/iat800/assignment3/A3_01e/applet/ A3_01]  Pixellate <br>
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<br>
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[http://www.sfu.ca/~kaj/sfu/iat800/assignment3/A3_02b/applet/ A3_02]: Alphabeat!<br>
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<i>Start typing in letters to start </i>
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== Project #2 Part 2 ==
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[http://www.sfu.ca/~kaj/sfu/iat800/project2b/applet/ Project 2]
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Directions:<br>
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- Speed of mouse movement determines size of shape (the slower the mouse, the smaller the shapes) <br>
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- Click & drag the mouse to change colour scheme used (colour is determined by the position of the cursor) <br>
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- Press the spacebar to clear the canvas <br>
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== Project #2 Part 1 ==
 
== Project #2 Part 1 ==
  
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[http://www.sfu.ca/~kaj/sfu/iat800/assignment1/A1_16/applet/ A1_16]
 
[http://www.sfu.ca/~kaj/sfu/iat800/assignment1/A1_16/applet/ A1_16]
 
 
 
 
== Assignment #3 ==
 
 
== Assignment #4 ==
 

Latest revision as of 20:22, 10 November 2008

Assignment #4

Assignment 4
Exploring the balance between movement and colour, with control over certain constraints

http://www.sfu.ca/~kaj/sfu/iat800/assignment4f/bubble.jpg

Assignment #3

A3_01 Pixellate

A3_02: Alphabeat!
Start typing in letters to start


Project #2 Part 2

Project 2

Directions:
- Speed of mouse movement determines size of shape (the slower the mouse, the smaller the shapes)
- Click & drag the mouse to change colour scheme used (colour is determined by the position of the cursor)
- Press the spacebar to clear the canvas

Project #2 Part 1

I intend to create a basic canvas, and create a program that replicates a very basic paint program. By selecting one of two tools (determined by mousepressed?) I hope to create a tool that responds to different mouse commands. I hope to be experimenting with shapes and colours, so the user can create a unique, abstract art piece eachtime.


Assignment #2

A2_01

A2_02

A2_03

A2_04

A2_05

A2_06

A2_07

A2_08

A2_09

A2_10

A2_11

A2_12

A2_13

A2_14

Project #1

Project #1


Assignment #1

A1_01

A1_02

A1_03

A1_04

A1_05

A1_06

A1_07

A1_08

A1_09

A1_10

A1_11

A1_12

A1_13

A1_14

A1_15

A1_16