Difference between revisions of "Jan 12 Notes on Student Interests"
Jump to navigation
Jump to search
(→IAT 842 Jan 12 Notes) |
(→IAT 842 Jan 12 Notes) |
||
Line 12: | Line 12: | ||
* Nature museum audio interaction | * Nature museum audio interaction | ||
* Wants game design methodologies, techniques | * Wants game design methodologies, techniques | ||
− | Nis – Communication + cultural theory – no Supervisor | + | Nis Bojin – Communication + cultural theory – no Supervisor |
* Games & edu | * Games & edu | ||
Line 23: | Line 23: | ||
Emily Yao – CS - no Supervisor | Emily Yao – CS - no Supervisor | ||
* HCI + Info Vis | * HCI + Info Vis | ||
− | Wei – SIAT graduate – online games – Supervisor: Thecla Schiphorst (Interim) | + | Wei (Wayne) Hsueh – SIAT graduate – online games – Supervisor: Thecla Schiphorst (Interim) |
* Online culture | * Online culture | ||
* Object interaction, avatar clothing, how clothing affects player behavior | * Object interaction, avatar clothing, how clothing affects player behavior |
Revision as of 21:25, 17 January 2006
IAT 842 Jan 12 Notes
Terry Lavender – Supervisor: John Bowes
- Can video games be effective as agents of social change
- Progressive agenda
- Design a game as a change agent
- Wants to learn about designing video games
Leonard Paul – music minor – no Supervisor
- Audio & computer games
- Works in the video game business
Doreen Leo – Bio, Art, photo - Supervisor: Ron Wakkary
- Nature museum audio interaction
- Wants game design methodologies, techniques
Nis Bojin – Communication + cultural theory – no Supervisor
- Games & edu
- Wants to examine best practices of game design
Daniel Ha – serious games for health care -- Supervisor: In progress
- Health care games
- Collaborative play and work – how to represent?
Leslie - Graphic design - no Supervisor
- Interested in games
Emily Yao – CS - no Supervisor
- HCI + Info Vis
Wei (Wayne) Hsueh – SIAT graduate – online games – Supervisor: Thecla Schiphorst (Interim)
- Online culture
- Object interaction, avatar clothing, how clothing affects player behavior
- Does a dress code online foster a better game story?
Huaxin – CS ugrad – Supervisor: Tom Calvert
- Story based games
- How do you organize story materials for a game
- Visualize narrative structures
- Some people have used UML to visualize film narratives