Difference between revisions of "Erin Ashenhurst"

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(Assignment 2)
(Assignment 2)
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=== Assignment 2 ===
 
=== Assignment 2 ===
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_01/]''Using beginShape() and endShape(), create a composition with five or more vertices.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_01/ A2-01]''Using beginShape() and endShape(), create a composition with five or more vertices.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_02/]''Using beginShape() and endShape(), create a composition with ten or more vertices.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_02/ A2-02]''Using beginShape() and endShape(), create a composition with ten or more vertices.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_03/]''Create an image different from A2-02, but using the same vertex data.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_03/ A2-03]''Create an image different from A2-02, but using the same vertex data.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_04/]''Write a function with one parameter and demonstrate it visually.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_04/ A2-04]''Write a function with one parameter and demonstrate it visually.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_05/]''Write a function for drawing triangles and visually demonstrate its flexibility.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_05/ A2-05]''Write a function for drawing triangles and visually demonstrate its flexibility.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_06/]''Write a function with three or more parameters and visually demonstrate its flexibility.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_06/ A2-06]''Write a function with three or more parameters and visually demonstrate its flexibility.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_07/]''Create a dynamic animation using the cos() function as a generator for motion.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_07/ A2-07]''Create a dynamic animation using the cos() function as a generator for motion.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_08/]''Create a dynamic animation using the cos() and sin() function as a generator for motion.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_08/ A2-08]''Create a dynamic animation using the cos() and sin() function as a generator for motion.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_09/]''Move two visual elements across the screen using the random() function as a generator of movement. Give each element a unique nonlinear motion.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_09/ A2-09]''Move two visual elements across the screen using the random() function as a generator of movement. Give each element a unique nonlinear motion.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_10/]''Create an event that begins when the mouse is pressed and ends when the mouse is released.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_10/ A2-10]''Create an event that begins when the mouse is pressed and ends when the mouse is released.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_11/]''Create a responsive image that behaves differently when the mouse is moving and the mouse is dragging.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_11/ A2-11]''Create a responsive image that behaves differently when the mouse is moving and the mouse is dragging.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_12/]''Create a button that changes the color of the background when it is clicked.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_12/ A2-12]''Create a button that changes the color of the background when it is clicked.''
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_13/]''Program your moving elements from A2-09 but use classes to represent the two visual elements.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_13/ A2-13]''Program your moving elements from A2-09 but use classes to represent the two visual elements.''
  
 
::'''A2-01 thru A2-13 Due: Tuesday October 6'''
 
::'''A2-01 thru A2-13 Due: Tuesday October 6'''
  
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_14/]''Create a subclass of one of the asteroids classes that adds a new capability. Some examples of what you could do: create a subclass of Rocket (or ArmedRocket) that shoots flame when the thrusters are fired and/or plays a sound when thrusters are fired, create a subclass of Asteroid that know when it's been hit (instead of doing this test in loop()), create a subclass of Asteroid that splits into two smaller Asteroids when it's hit.''
+
*[http://www.sfu.ca/~eashenhu/courses/iat_800/assignment_2/a2_14/ A2-14]''Create a subclass of one of the asteroids classes that adds a new capability. Some examples of what you could do: create a subclass of Rocket (or ArmedRocket) that shoots flame when the thrusters are fired and/or plays a sound when thrusters are fired, create a subclass of Asteroid that know when it's been hit (instead of doing this test in loop()), create a subclass of Asteroid that splits into two smaller Asteroids when it's hit.''
  
 
::'''A2-14 Due: Thursday October 8'''
 
::'''A2-14 Due: Thursday October 8'''

Revision as of 06:57, 5 October 2009

Assignments

Assignment 1

  • [1]Draw three lines.
  • [2]Draw five lines.
  • [3]Draw three ellipses.
  • [4]Control the position of two lines with one variable.
  • [5]Control the position and size of two lines with two variables.
  • [6]Control the properties of two shapes with two variables.
  • [7]Create a simple, regular pattern with six lines.
  • [8]Program your pattern from Assignment 1-07 using while().
  • [9]Draw a layered form with two new loops.
  • [10]Redo Assignment 1-05 using mouseX and mouseY as the variables.
  • [11]Draw two visual elements that each move in relation to the mouse in a different way.
  • [12]Draw three visual elements that each move in relation to the mouse in a different way.
  • [13]Move a visual element across the screen. When it disappears off the edge, move it back into the frame.
  • [14]Draw a visual element that moves in relation to the mouse, but with a different relation when the mouse is pressed.
  • [15]Using if and else, make the mouse perform different actions when in different parts of the window.
  • [16]Develop a kinetic image which responds to the mouse.

Assignment 2

  • A2-01Using beginShape() and endShape(), create a composition with five or more vertices.
  • A2-02Using beginShape() and endShape(), create a composition with ten or more vertices.
  • A2-03Create an image different from A2-02, but using the same vertex data.
  • A2-04Write a function with one parameter and demonstrate it visually.
  • A2-05Write a function for drawing triangles and visually demonstrate its flexibility.
  • A2-06Write a function with three or more parameters and visually demonstrate its flexibility.
  • A2-07Create a dynamic animation using the cos() function as a generator for motion.
  • A2-08Create a dynamic animation using the cos() and sin() function as a generator for motion.
  • A2-09Move two visual elements across the screen using the random() function as a generator of movement. Give each element a unique nonlinear motion.
  • A2-10Create an event that begins when the mouse is pressed and ends when the mouse is released.
  • A2-11Create a responsive image that behaves differently when the mouse is moving and the mouse is dragging.
  • A2-12Create a button that changes the color of the background when it is clicked.
  • A2-13Program your moving elements from A2-09 but use classes to represent the two visual elements.
A2-01 thru A2-13 Due: Tuesday October 6
  • A2-14Create a subclass of one of the asteroids classes that adds a new capability. Some examples of what you could do: create a subclass of Rocket (or ArmedRocket) that shoots flame when the thrusters are fired and/or plays a sound when thrusters are fired, create a subclass of Asteroid that know when it's been hit (instead of doing this test in loop()), create a subclass of Asteroid that splits into two smaller Asteroids when it's hit.
A2-14 Due: Thursday October 8

Assignment 3

Assignment 4

Projects

Project 1

  • Insomnia! [17] Display the progress of time in a non-traditional way.

Project 2