Difference between revisions of "Vicky"
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[http://www.sfu.ca/~xza57/xza57/IAT800/Assignment2/A2-14/sketch_A2_14/applet/ A2-14: Create a subclass of one of the asteroids classes that adds a new capability. Some examples of what you could do: create a subclass of Rocket (or ArmedRocket) that shoots flame when the thrusters are fired and/or plays a sound when thrusters are fired, create a subclass of Asteroid that know when it's been hit (instead of doing this test in loop()), create a subclass of Asteroid that splits into two smaller Asteroids when it's hit.] | [http://www.sfu.ca/~xza57/xza57/IAT800/Assignment2/A2-14/sketch_A2_14/applet/ A2-14: Create a subclass of one of the asteroids classes that adds a new capability. Some examples of what you could do: create a subclass of Rocket (or ArmedRocket) that shoots flame when the thrusters are fired and/or plays a sound when thrusters are fired, create a subclass of Asteroid that know when it's been hit (instead of doing this test in loop()), create a subclass of Asteroid that splits into two smaller Asteroids when it's hit.] | ||
− | Up to accelerate, left/right to turn.And when the rocket hits the asteroids,they explode. | + | Up to accelerate, left/right to turn. And when the rocket hits the asteroids,they explode. |
=== Assignment 3 === | === Assignment 3 === |
Revision as of 05:36, 16 October 2009
Contents
Assignments
Assignment 1
A1-04: Control the position of two lines with one variable.
A1-05: Control the position and size of two lines with two variables.
A1-06: Control the properties of two shapes with two variables.
A1-07: Create a simple, regular pattern with six lines.
A1-08: Program your pattern from Assignment 1-07 using while().
A1-09: Draw a layered form with two new loops.
A1-10: Redo Assignment 1-05 using mouseX and mouseY as the variables.
A1-11: Draw two visual elements that each move in relation to the mouse in a different way.
A1-12: Draw three visual elements that each move in relation to the mouse in a different way.
A1-16: Develop a kinetic image which responds to the mouse.
Assignment 2
A2-01: Using beginShape() and endShape(), create a composition with five or more vertices.
A2-02: Using beginShape() and endShape(), create a composition with ten or more vertices.
A2-03: Create an image different from A2-02, but using the same vertex data.
A2-04: Write a function with one parameter and demonstrate it visually.
A2-05: Write a function for drawing triangles and visually demonstrate its flexibility.
A2-06: Write a function with three or more parameters and visually demonstrate its flexibility.
A2-07: Create a dynamic animation using the cos() function as a generator for motion.
A2-08: Create a dynamic animation using the cos() and sin() function as a generator for motion.
A2-10: Create an event that begins when the mouse is pressed and ends when the mouse is released.
A2-12: Create a button that changes the color of the background when it is clicked.
A2-13: Program your moving elements from A2-09 but use classes to represent the two visual elements.
Up to accelerate, left/right to turn. And when the rocket hits the asteroids,they explode.
Assignment 3
Assignment 4
Assignment 5
Assignment 6
Projects
Project 1
P1: Build a Cool Clock. Display the progress of time in a non-traditional way.
Project 2
P2: Create your own drawing tool, emphasizing algorithmic generation/modification/manipulation.