Diliara
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Assignments
Assignment 1
- A1_01 - Draw three lines.
- A1_02 - Draw five lines.
- A1_03 - Draw three ellipses.
- A1_04 - Control the position of two lines with one variable.
- A1_05 - Control the position and size of two lines with two variables.
- A1_06 - Control the properties of two shapes with two variables.
- A1_07 - Create a simple, regular pattern with six lines.
- A1_08 - Program your pattern from Assignment 1-07 using while().
- A1_09 - Draw a layered form with two new loops.
- A1_10 - Redo Assignment 1-05 using mouseX and mouseY as the variables.
- A1_11 - Draw two visual elements that each move in relation to the mouse in a different way.
- A1_12 - Draw three visual elements that each move in relation to the mouse in a different way.
- A1_13 - Move a visual element across the screen. When it disappears off the edge, move it back into the frame.
- A1_14 - Draw a visual element that moves in relation to the mouse, but with a different relation when the mouse is pressed.
- A1_15 - Using if and else, make the mouse perform different actions when in different parts of the window.
- A1_16 - Develop a kinetic image which responds to the mouse.
Assignment 2
Projects
Project 1
- Project1 - Build a Cool Clock.