Difference between revisions of "Kristin Carlson"

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Part 1: Proposal
 
Part 1: Proposal
  
For my final project I would like to try to implement an interactive video installation project I am currently working on with Max/MSP/Jitter into ProcessingThis would give me a strong understanding of how to write a program in multiple languages as well as be able to compare the strengths and weaknesses of working in both languagesIf I can get the installation to run properly I would then like to explore the use of filters on top of the video, such as my randomized pixelation from Assignment 3.
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I would like to design a program that generates anatomical shapes for choreographic design.  An avatar is positioned by randomly arranging joints within realistic parameters to help create new movement options for the choreographer that can't get out of the rut of habitThe user can restrict the range of movement of each general joint and will hopefully be able to save each full-body position and then 'play' them sequentially to see the flow of movementInitial movement will be restricted to shoulder, elbow, hip and knee joints with the possibility of adding spinal movement if I can get everything to work well as a whole.  A long term goal would include control of timing, use of spinal movement to invert motion and 3D or illusion of 3D motion.  The only library I should need is ControlP5 and will animate the bezier curve avatar designed by Greg Corness.
  
The installation, titled 'Distancing', involves a series of still images (in video format) that change (by scrubbing) very subtly based on camera tracking of participants within the space. The images are cropped into 3 'aisles' that each change independent of the others but directly correlate to the participant in the aisle connected to that image.
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*[http://www.sfu.ca/~kca59/IAT800/Scuddle_Final/applet/ Scuddle]
  
I will use the Video Capture and Video Movie libraries for background subtraction and looping. I will start by building the code for video capture and deciding if its best to start with an IR camera setup in the Black Box space or by using contrast in my laptop webcam. Once the capture is functioning I can work on playing back video and finally defining the space that participants interact within and connecting their location with the scrubbing of the video.
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Here is a copy of my final paper:
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*[http://www.sfu.ca/~kca59/IAT800/Scuddle_Paper.pdf]

Latest revision as of 01:01, 13 December 2009

Assignments

Assignment 1


Assignment 2

Assignment 3

Assignment 4

Assignment 5

Assignment 6

Projects

Project 1: Time in Bubbles

Project 2: Drawing Tool

Proposal: Create a basic sketching tool that uses key strokes to create a shape and mouse information to scale and move the shapes. Each key stroke will create a new shape and can be moved to a new location by dragging the mouse from the center of the shape and scaled by dragging the mouse from the edge of the shape. Color can be changed by a mouse click.

Final Project

Part 1: Proposal

I would like to design a program that generates anatomical shapes for choreographic design. An avatar is positioned by randomly arranging joints within realistic parameters to help create new movement options for the choreographer that can't get out of the rut of habit. The user can restrict the range of movement of each general joint and will hopefully be able to save each full-body position and then 'play' them sequentially to see the flow of movement. Initial movement will be restricted to shoulder, elbow, hip and knee joints with the possibility of adding spinal movement if I can get everything to work well as a whole. A long term goal would include control of timing, use of spinal movement to invert motion and 3D or illusion of 3D motion. The only library I should need is ControlP5 and will animate the bezier curve avatar designed by Greg Corness.


Here is a copy of my final paper: