Lynda.Nakashima

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Assignment 2

due October 6th, 2008

A1-01: Draw three lines.

A1-02: Draw five lines.

A1-03: Draw three ellipses.

A1-04: Control the position of two lines with one variable.

A1-05: Control the position and size of two lines with two variables.

A1-06: Control the properties of two shapes with two variables.

A1-07: Create a simple, regular pattern with six lines.

A1-08: Program your pattern from Assignment 1-07 using while().

A1-09: Draw a layered form with two new loops.

A1-10: Redo Assignment 1-05 using mouseX and mouseY as the variables.

A1-11: Draw two visual elements that each move in relation to the mouse in a different way.

A1-12: Draw two visual elements that each move in relation to the mouse in a different way.

A1-13: Move a visual element across the screen. When it disappears off the edge, move it back into the frame.

A1-14: Draw a visual element that moves in relation to the mouse, but with a different relation when the mouse is pressed.


Project 1

due September 24, 2008

P1: Mathematical time vs. celestial time -- Finished!


Assignment 1

due September 12th, 2008

A1-01: Draw three lines.

A1-02: Draw five lines.

A1-03: Draw three ellipses.

A1-04: Control the position of two lines with one variable.

A1-05: Control the position and size of two lines with two variables.

A1-06: Control the properties of two shapes with two variables.

A1-07: Create a simple, regular pattern with six lines.

A1-08: Program your pattern from Assignment 1-07 using while().

A1-09: Draw a layered form with two new loops.

A1-10: Redo Assignment 1-05 using mouseX and mouseY as the variables.

A1-11: Draw two visual elements that each move in relation to the mouse in a different way.

A1-12: Draw two visual elements that each move in relation to the mouse in a different way.

A1-13: Move a visual element across the screen. When it disappears off the edge, move it back into the frame.

A1-14: Draw a visual element that moves in relation to the mouse, but with a different relation when the mouse is pressed.

A1-15: Using if and else, make the mouse perform different actions when in different parts of the window.

A1-16: Develop a kinetic image which responds to the mouse.